Thematic Sector:
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Theory and History of Architecture and Urban Planning
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Design
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Material Architecture
(Material Aspects of Shaping Space)
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Competencies to Be Developed
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- Mastering the shaping of information made available in the architectural environment
- Conscious interpretation of information derived from historical/theoretical analysis and its application to meet creative needs
- The ability to take part in professional discussions and develop scientific papers
- Mastering the use of digital tools and integration of techniques in historical and theoretical studies
- Skill in finding and assessing the reliability of information on a theoretical basis for architectural analysis
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- Introduction to the methodology of creative processes in design
- The ability to effectively utilize and process information in developing a concept
- Preparedness for conscious and active participation in distributed engineering and building trade teams shaping technologically advanced concepts
- Mastering the selection and adapting the functionality of tools appropriate for defined tasks
- Understanding information technology topics as well as independent programming on a basic level
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- Skills in assessing the physical qualities of materials, technological conditions for joining them, and ways of modeling the qualities of contemporary technologies
- The ability to develop prototypes using various technologies, developing documentation, and material optimization
- Mastering the operation of numerically controlled machines and basic knowledge regarding the technical aspects of their operation
- Introduction to the mechanisms of digital control over construction machinery and computer–aided manufacturing technologies
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Subject Matter
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- Historical information knowledge bases
- Acquisition and parameterization of cultural achievement data
- Interpretation, description, and ordering of historical information
- Publication and information exchange
- Formalizing theoretical concepts
- Tools for identifying and describing the formal qualities of historical structures
- The grammar of shapes, discursive grammar
- Spatial relations—real and virtual
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- CAD
- Algorithmization
- Parametric design
- Traditional imaging in a digital environment
- Three–dimensional visualization, the expanded and virtual reality environment
- Integration of modeling and visualization techniques
- Simulation of technical and utilitarian states
- Utilitarian, structural, and technical optimizing
- The geographic database as the basis for urban design
- Information processes in planning and organizing urban space
- Data exchange for multi–disciplinary design
- The design as a knowledge base
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- Building materials and structures
- The shaping of building qualities
- Prototyping
- Fabrication
- The prototype laboratory and experiments as prerequisites for implementation conditions
- “File to factory” processes
- Automation and robotics
- Information processes in implementation
- The digital construction site
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